PINTERCEPT
by Nate Simpson and Metascale
Nice one!
You just played
PINTERCEPT
Build your daily lineup on Playlin
What to play next?
Based on what you just played.
Play next gamePINTERCEPT players also liked:
Piece together the covert network.
Screenshot Objective
Assign roles to operatives and connect them through locations and resources to reveal the complete covert network.
Playlin'sGuide
PINTERCEPT is a daily intelligence analysis puzzle where you piece together a covert network from fragmented intel reports.
You're handed a case file with codenames, locations, and intercepted resources. Intel cards arrive one at a time, each hinting at connections between operatives, places, and assets. Your job is to map the entire network by correctly assigning roles, linking relationships, and identifying who controls what.
- Click elements from the left dock (subjects, locations, resources) to build connections on your board.
- Request intel cards one at a time. Each card reveals associations, proximity, or behavioral patterns.
- Some intel is verified. Some is flagged as unverified. Trust carefully.
- Roles determine connections. A Paymaster controls funds. A Decoy has none.
- Submit your analysis when you think you've mapped all connections.
- A new network drops daily.
Why we like it:
- β Feels like real intelligence work, connecting dots across incomplete information.
- β The unverified tags add tension, forcing you to weigh evidence instead of just collecting it.
- β Satisfying aha moment when the whole network clicks into place.
Hint: Start with hard facts. Verified sightings and direct contacts are your anchor points. Build outward from there, and use role logic to eliminate impossible connections before you request too much intel.
About the Game
Creator: Nate Simpson
Publisher: Metascale
Category: Logic & Deduction
Updated daily: β